3D Characters

Most of the characters in my character illustrations start in Blender....



In the vibrant tapestry of my illustrations lies a deep-rooted connection to the dynamic world of 3D modeling, predominantly birthed in the crucible of Blender. Each alien, every enigmatic creature, and the vast array of human forms that adorn my portfolio are sculpted meticulously in this potent software. Blender doesn’t just allow me to mold them—it breathes life into these beings, offering a panoramic view of their essence, allowing them to be visualized from every conceivable angle, making them more than just art, but tangible digital entities.

The richness you see? That's curated through Krita. Each texture is not merely imported, but crafted by my hand, ensuring the uniqueness of every character, making them stand out, shimmering in their own individuality. Furthermore, I dive into the minutiae, forging bump maps with intricate detail for my low poly characters, ensuring even the tiniest of details pop with intent. These are then seamlessly transformed into normal maps through the prowess of GIMP, ensuring unparalleled depth and realism.

When you look at my work, you aren’t just seeing a design—you’re witnessing a journey from conception to completion, a journey I'd be thrilled to embark on for your vision.


Below are samples of characters I've created in 3D for my clients.

Email me to order yours!



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